Brandly for brands · beta June 2027 · USA, Canada, UK
Be the place people visit for fun.
This is Hive & Honey Bakery in Brand City, the game your guests play every time they pay. Scroll through one day in its life.
- Tier 1Day one
- Tier 2Close friends
- Tier 3A city favourite
drag the island
The city wakes up.
Every guest has their own Brand City: a radial town of the brands they're friends with, around a plaza that shows their level.
You join. Fifteen minutes, no site visit.
Find your venues, choose a mascot and a building from the three our AI studio draws for you, set your bonuses and go live.
Your place goes up on every friend's map.
No ad slots and no search ranking. You're a building on the map, one tap from your menu.
And it glows at night.
Night mode is built in. Your windows light up and your sign comes on.
A guest scans the receipt.
1 blinq for every $1 spent, at the same rate at every brand. You don't give a discount. You give progress towards things on your menu.
- Receipt photoany venue, day one
- Linked cardVisa, Mastercard, Amex
- Your POSSquare, Toast, Clover…
- APIyour AI agent wires it
…and gets a scratch card.
The best gift is a surprise, so every scan comes with a scratch card. You choose the prizes and the stock. The rules make sure at least every second scratch wins something.
Scratch it with your mouse or finger
Lunch is on the belt.
Your menu items are the bonuses, each one drawn for the city. Brandly prices them in blinqs from your menu price and cashback. The better the friend, the less it costs them.
Any bonus can be sent by link, even to someone without the app. A gift brings a new guest through your door with a reason to come.
A redeemed honey cake costs you what it costs to make. Your guest values it at the menu price.
Friend. Close friend. Best friend.
A game needs a way to grow. Guests level up their friendship with you, and it only goes up with visits.
Bumble goes for a walk.
Your mascot walks through your friends' cities, waves, and opens your menu when someone taps it. The more friends you have, the bigger it gets.
How big is Bumble?
Drag the slider. The size follows the same formula the city uses.
Campaign hour.
Nine campaign types, each set up in three steps (what, conditions, audience) with a live preview of the guest's phone. Every one is measured against a holdout, so you see lift, not luck.
Lights on.
Every building is real 3D, made for your brand in three tiers. When your guests' phones switch to night, your windows light up.
Close the day in your console.
This is the real console running on this page. Moonbean Coffee is our test brand, with eight months of simulated guests. Check whether it pays, launch a campaign, open cashier mode, or build Hive & Honey from scratch in onboarding.
Your numbers, not ours.
The same effect model the console uses. Move the sliders.
Plugs into whatever you have.
Works everywhere from day one. Cashiers redeem codes on any phone.
Guests link a card once, and every payment earns blinqs.
Square, Toast and Clover report checks when they close.
One prompt for your AI coding agent wires the rest.
Show the agent prompt

Put your brand on the map.
The beta opens in June 2027 in the USA, Canada and the UK. Founding brands get their building, mascot and first campaign made with our studio, plus the first 3 months free.
Do my guests need a new app?
They need Brandly, which is one app for every brand in their city. You don't build, market or maintain an app of your own.
What does a blinq cost me?
Nothing up front. You pay when bonuses are redeemed, at your food cost, plus the Brandly fee. Choose a share of scanned checks, 15% of redeemed bonuses, or $0.60 per redemption.
Can I change prices and rules later?
Yes. The bonus menu can change once every 3 months and tier thresholds once a year, so guests can trust the game.
Who makes my mascot and building?
Our AI studio drafts three directions from your brief, right in the console. You pick one and we build it in 3D, in three tiers, for day and night.